Build better study habits, one Knowt at a time

Knowt

For small wins that actually add up

I participated in Knowt's timed design challenge, where the goal was to design a UI that encourages users to maintain a daily streak and visualize their learning progress. The team wanted to drive consistent engagement and integrate the feature into the existing app alongside Kai, their learning assistant.


My task was to create a streak experience that felt motivating and rewarding without overwhelming users. I led end-to-end UX/UI design, from early research to final visuals, within a two-week sprint.

The Team

Me (UX/UI)

— end-to-end UX/UI for a timed product challenge with Knowt

Timeline

2024 Apr (2 weeks)

Background

Meet Knowt: your AI-powered study platform

Knowt is an AI-powered study platform that transforms class materials—like PDFs, notes, lectures, and homework—into personalized flashcards, summaries, and quizzes.


Unlike most AI tools, Knowt was built to support daily study routines and help learners track meaningful progress over time.

Now, the team is focused on habit-building loops, drawing from Duolingo's streak model, to improve user retention and encourage consistent learning.

Challenges

Many learners lost momentum after just a few days, even when they wanted to keep going

Unclear Progress

Many learners struggled to see how far they'd come, a pattern I later confirmed through research

Rigid Daily Goals

Initial reviews suggested streaks felt inflexible, especially for users with irregular study habits

No Feedback Loop

There was often no "lightweight" reward or reminder to keep users coming back

Goals

 I aimed to help learners stay engaged by designing a streak system that feels rewarding, forgiving, and easy to follow

01

Progress at a Glance

Trackable streaks to help learners stay oriented and motivated

02

No Guilt Misses

Flexible pace to reduce guilt and support consistency

03

Feel-Good Wins

Small rewards to make the effort feel seen and motivating

Understanding Users and Market

I ran a mix of qualitative interviews and observational research to understand where learner motivation breaks down. The research focused on asking why they dropped off rather than just asking users what they liked.

Why learners leave, and what I learned from user research

I spoke with 8 users (at least 3 months active on a learning or productivity app). What stood out wasn't how they started, but how hard it was to keep going.


Their struggles tended to fall into three patterns:

The tracker

#progress-driven

Needs visible signs of progress to stay engaged

"Seeing the numbers go up makes me feel like I'm actually getting somewhere."

  • Look for streaks, charts, or checklists to feel momentum

  • Gets demotivated when feedback disappears or slows down

The wanderer

#curiosity-led

Get bored by routine, craves variety

"If I have to do the same thing every day, I just stop using it."

  • Feels stuck with fixed daily goals

  • Seeks playful options to explore, skip, or jump ahead

The rebounder

#failure-sensitive

Gives up when progress feels lost

"Once I miss a few days, I just don't come back. It feels like I've already lost."

  • Feels discouraged by excessive alerts, broken streaks, or blame-y copy

  • Responds better to soft re-entry and friendly guidance

These types helped shape how I mapped core needs, such as validation, self-direction, and forgiveness, into design.

What users say when no one's watching—real frustration in wild

Alongside interviews, I also dug into what users said unprompted on Reddit, Duolingo, Notion, and Habitica. Instead of treating posts as isolated complaints, I grouped 40+ quotes into recurring themes.

What 40+ user quotes from forums told me

Keeps

  • Visual streak indicators created a sense of progress

  • Short daily tasks committed feel easy

  • Gamified elements (badges, XP) made habit-building fun

Breaks

  • Missing one day felt overly punishing

  • Notifications were often perceived as pushy or guilt-inducing

  • Streaks didn't reflect actual learning progress

"Honestly, checking off one tiny thing a day made me feel like I was winning at life."

"The little XP bar and badges? I know they're silly, but I lived for them."

"I kept coming back just to keep the streak alive, even if I wasn't learning much some days."

"Duolingo keeps yelling at me like I committed a crime for missing two days."

"I broke my 100-day streak and just… didn't feel like starting over. It felt like I failed."

"It's wild how fast a 'you missed a day' push turns into a guilt trip."

Quick scan: what others do (and don't)

Exploring how leading competitors engage users revealed both smart tactics and common pitfalls like fast rewards, rigid flows, and emotional nudges. This gave me insights into what sustains long-term motivation.

Gamified app for daily language learning

Works

  • Streaks, XP boost engagement

  • Easy to build daily habits

Breaks

  • Streaks feel pressuring

  • Limited real-life use

Flashcard-based study tool with content sharing

Works

  • Huge user-made set library

  • Game & test-based study options

Breaks

  • The 1uality of sets varies

  • Lacks depth structure

AI-driven flashcard and quiz generator

Works

  • Fast AI-generated flashcards

  • Easy to get started

Breaks

  • Hard to ramp up

  • Outdated UI

User Insights + Business Vision → Design Direction

Interviews, forums, and competitor research revealed common pain points, including rigid streak systems, pressure to keep up, and inflexible goal-setting that overlooks real-life schedules. At the same time, the team aimed for Duolingo-style engagement to drive long-term retention. These insights led to three design opportunities that strikes a balance between motivation and user flexibility.

Where I focused:

Personalized Goal Setting

Let users pick study goals that match their week, not the app's

Meaningful Milestones

Highlight milestones beyond just keeping the streak alive

Friendly Check-ins

Remind without guilt. Celebrate effort, not perfection

Making space for flexible learning

  1. Study goals that fit the user's schedule

Instead of pushing daily streaks, I let users plan study goals around their week, by day, time, or even flashcard type. Because real life isn't one-size-fits-all, and goals shouldn't be either. This way, users can build flexible routines that last, not chase badges and streaks.

Integrated home and goal setup view

These views bring together planning and tracking info into a single, focused flow.

Home Screen

Before

After

Key Enhancements in The New Design

Goal Setting View

  1. Make study progress easy to track & rewarding

While many apps display high-level stats, I introduced granular breakdowns, such as learning accuracy, strengths, and time spent, to drive stronger engagement. These insights not only motivate learners with visible progress but also help build long-term study habits.

Profile redesign for deeper insights

This view shows learners what truly drives their progress beyond streaks or XP games.

Profile View

Before

After

Key Enhancements in The New Design

  1. Positive motivation to encourage consistency

Streaks and badges are widely used to encourage engagement across learning apps. I designed a reward system that highlights consistent effort with upbeat visuals and milestone celebrations to align with user feedback and business goals, without relying on pushy reminders or negative pressure. This helps reinforce study habits through positive feedback loops.

Streak system & milestone rewards

Inspired by familiar engagement systems, this screen celebrates learning streaks and unlockable badges to encourage ongoing effort.

Streak & Badge System

Achievement Celebration View

Outcome

Designed to build habits that stick

Policy errors dropped and match speed improved after structured inputs and real-time checks were introduced.

01_

Visual Momentum

Make streaks and progress easy to track and meaningful at a glance

02_

The new streak system was designed to support Knowt's long-term engagement goals through gamification and progress-driven motivation. Every element, from customizable daily goals to milestone celebrations and social sharing, was designed to make consistency feel rewarding.


Although formal testing wasn't conducted, internal feedback on the final presentations was notably positive. Stakeholders, including the CEO, praised the experience as thoughtful, well-aligned with Knowt's product vision, and motivating for learners. This validation supported its selection as a finalist in the design challenge.

Next Steps

Now that the foundation has been well received, the next steps should focus on reinforcing long-term engagement and driving sustainable growth, particularly by refining the following areas:

Feature A/B Testing

Test which streak or badge mechanics lead to higher return rates and sustained daily engagement

Monetization Strategy

Explore how milestone-based rewards and premium analytics can naturally encourage upgrades

Community Integration

Extend habit-building with shared streaks and peer challenges to deepen community retention